Battle by a lake: Human tanks and helicopters against Orc warriors and wyverns. Behind them the Shamans on a plateau, the Machines beyond the lake and the purple undergrowth of Nature.

Goot

Low-poly real-time strategy for 2–6 players. Nature, Shamans, Machines, Humans and Orcs each build differently, fight differently and clash over the network or against the computer.

Alpha version with the tactical computer opponent for Linux and Windows.

Rooms on the server

Checking…

In the game open Network game → Public servers and pick a free room. The first player in the room chooses the map, adds computer opponents and starts the game. Only the same versions of the game can play together.

New in alpha 0.19

An opponent that thinks

The computer player got a new tactical brain. It is not meant to play as strong as possible, but in an interesting way: you can tell it is up to something, and you have a chance to outsmart it.

Difficulty Easy, Medium, Hard or Adaptive, which adjusts to you. The lower difficulties make human mistakes: they retreat late, scout less and react more slowly.

Five races, five ways to play

Nature base: Grove Heart, blossom trees and a Nest on purple undergrowth

Nature

The Beetle plants a seed and the building grows on its own. You can build only on the undergrowth around other nature buildings. The Caiman is invisible in water, the Swarm overwhelms the enemy.

Shaman base on a plateau: Chieftain's Hall, Spirit Totem and Camp

Shamans

Peasants build together, the more of them the faster. The Spirit Totem heals the wounded, Archers shoot further from high ground and the Wizard hits a whole group with a fireball.

Machine base: Core, Reactor, Factory and Laser Tower

Machines

The Drone teleports the building into place. Factories and towers need the power field of the Core or a Reactor. The Walker climbs cliffs, the Interceptor rules the air.

Human base: Headquarters, Power Plants, Barracks and Vehicle Factory

Humans

A modern army: the Technician builds alone and fast and repairs Tanks and Helicopters. The Power Plant gives the most Energy, but burns Matter.

Orc base: Fortress, Blood Cauldron, Lair and Watchtowers

Orcs

Cheap and tough. They take Energy as loot for every enemy killed, wounded warriors fly into a rage and the Wyvern attacks from the air.

What you will find in the game

  • Two resources: Matter from crystals and Energy from totems, trees, reactors, power plants and even from loot.
  • Terrain with three heights, ramps, cliffs, water and an air layer. Units shoot further from high ground.
  • Fog of war and units that defend themselves and choose their targets.
  • Computer opponents with the Builder, Warrior and Tactician styles and four difficulties including Adaptive.
  • Network play for 2–6 players: on a public server, over LAN or by IP.
  • Music for each race, rebindable keys and a minimap.
  • English and Czech, switchable in the settings.

Download

Coming soon

A new version is being polished: the tactical computer opponent and the balance of the five races. Once it is ready, you will find one file for Linux and one for Windows here.

Linux

After downloading, allow running it: chmod +x goot-*-linux-x86_64, then run the file.

Windows

Run the downloaded .exe. Windows may warn about an unsigned application: choose More info → Run anyway.

Playing on your own network

In the menu choose Network game → Host a game. Others can join at your IP; open UDP port 7788.